![]() Open ”extra file” in hex editor, write placeholder string and delete all other data after it and save the file. For example jerseys/texlib_0_93_5.rx2 is ”extra file”. If your modded rx2 file sizes (compressed size) has increased there are many rx2 files in the archive that are not in use in game. big in iso if the file size has increased. big file will be also bigger than the original. Note! For that reason if your modded rx2 files are bigger than the original ones, your.iso in Xbox Image Browser and replace original. Move your modded files in right location in Big File Extractor extracted files, rebuild and save as new big-file. Pants, socks, icesurfaces and goaliehelmets etc. If you have done extraction with quickbms and fightnight.bms just extract all files in other location using Big File Extractor.IMPORTANT! Files must be chunklzx (NHL11-Legacy) or refpack (NHL08-10) compressed before rebuilding.Open nocacherender.big in Big File Extractor and extract all if you haven't done it yet. Jersey files are stored in nocacherender.big.In my rgh aurora dash path is ”\Xbox360\System\Hdd1\xbox360 games\nhl legacy” Copy your game folder with extracted files in to game root folder in Xbox 360.Create a ”Big Backup” folder and move extracted bigs inside it.bigs inside extracted game folder into same folder using quickbms (do not extract bigs inside game data folder) (Part 2) Retail Xbox : unfotunately it isn’t possible to modify game files because of Microsoft Secure Transacted File System (STFS) signed packages (LIVE,PIRS) NHL Legacy Texture Patcher v.2.0 Update 1.You can use quickbms and fightnight.bms to extract big files and then you don’t need to do it using Big File Extractor. If you extract single file the tool decompress the file). ![]() (You need to use compressed files to rebuild. If you extract all the files are compressed (chunklzx, chunkzip or refpack). ![]()
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